By A.A. Station, 1983, it is a Clue-like board game. I love the game board design and all the illustrations.
The goal of the game is to use your search cards to search each room and discover the following three things:
– Which room has a rift appeared for aliens to come through?
– What kind of alien invaded through the rift?
– Who is the crew member infested with aliens?
There are 21 search cards in total — 9 room cards, 6 alien cards, and 6 crew cards
The first person to find it is the winner.
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I was very excited to find out about this Japanese version while researching other board games. BTW, the other space themed Clue that I love is Clue: Star Wars (2016).
Also, Akiko Takahashi, a.k.a. A.A. Station, is an interesting board game designer (source):
Yonezawa・ヨネザワ – Like many Japanese board and card game publishers in the Shōwa era, Yonezawa was best known as a toy manufacturer. They had dabbled in games since at least the 1970s but jumped headlong into game publishing with the パーティールーム21 (Party Room 21) series, which ranged from card and board games to Game Boy carts and console peripherals. Yonezawa kicked off Party Room 21 in 1986, targeting college-aged adults with a series of irreverent, rules-light party games. The series, which comprised more than 75 titles, continued at a steady clip until 1994, when Yonezawa was acquired by Sega. Party Room’s most prolific designer was 高橋章子 (Akiko Takahashi), former editor of Big House magazine. Using the pen name A.A. Station, she designed more than twenty games from 1986 to 1990. Many of her titles, like the popular Tanba board game, were subversive and satirical takes on traditional Japanese culture, customs, and games.