I wonder if this is possible… I quickly googled it and found sine promising results:
vis this discussion:
“You can bring in any rigged & animated FBX file as an Avatar. Then drape & fit the garment to your Avatar. Use Animation Mode to record the garments animation. Then you can export the cloth mesh as FBX or Alembic and import it into Unity. Please let me know if you run into issues!”
“If you learn visually go to YouTube and search for Marvelous Designer to Unity3D there are many videos that show the process and how to prepare your Clo/MD data for export using Alembic to import into Unity.”
I also found out that CLO 3D works well with adobe’s Mixamo (Thanks to the hint in Soojin Kang’s job talk), now that is a game-changer: