I designed 4 posters, it was so much fun revisiting my old tool bag and doing something different for a change!
[Copied from Colleen Macklin’s blog post] BGCA GameTech Program is a two-unit program utilizing principles of active learning to teach how to program computer games. The curriculum is designed to expose Club members to a number of important skill sets—systems thinking, introductory programming concepts, principles of game design, and the process of iterative design. The program utilizes a four-phase system modeled on the iterative design process—Think, Design, Play Test and Change.
Colleen Macklin here
Colleen Macklin & John Sharp in Different Game conference: here
Petlab here