Normally, when I learn a new programming language, I build a simple game out of it. The process of building the game, usually a hangman game, helps me familiarize myself with most of the basic syntax in the new language. I did exactly that in my first physical computing class, I built a Simon Says game. Understanding how electronics work and its’ connection to human interaction is probably the greatest found for me here in MFADT. Growing up breaking every piece of technology I have for curiosity, and I am learning how to put it back together or, even better, repurpose them for my own artistic endeavors. To be able to extend my own design out of the screen to the physical world is a dream-come-true for me. Simon Says was the first thing I built in the Physical Computer class. Well, no matter what form it takes, it has to be a game, game, game, game (echoing).