Dr. Jesper Juul, a video game scholar, visited our program last semester. He is very knowledgeable in games and offered a different approach to game design compares to how it is being taught at Design and Technology. He is also the first PhD in Video Game I know. He led a semester-long independent study on experimental game design in DT and I was very fortunate to be apart of it with my teammate – Albert Dang. We had this idea of “leveling down over the course of the gameplay” from the beginning. Is it possible to create a game that the end goal is self-destruction instead of survival? The Suicide Game is the end product of this experiment. Dr. Juul and we wrote a poster of our collaborative game together and it was selected and presented in CoFesta DiGRA in Tokyo Japan (2007). I visited the game festival at Tokyo University and met Dr. Juul there. Many people there came over and greet Dr. Juul and thanked him for his works on the online FPS community. I didn’t realize how famous he was in the game industry till that moment!
read the poster: http://www.jesperjuul.net/text/suicidegame.pdf