https://www.lisabilly.com/product/cube/
This Rubik’s Cube is a jewel. Besides all the interesting plays, I imagine this cube of mini screens can be an immersive and tangible medium for storytelling as well because the fact that the player can’t look at all the screens at the same time physically gives the storyteller an agency to show and hide information from the player.
However, I would love to see the designer(s) behind this potentially awesome technology put more effort into connecting to other platforms. Maybe a set of APIs (built into the SDK) that allows the cube to send and received UDP or OSC when certain conditions are met? So I can use this as a haptic controller for singular or multiplayer play experiences. Technology toy gets old, and if it doesn’t put any effort into associating with other awesome things in life, it goes away quickly. (Look at my shelf…)
Log the information here for future reference.
Built-in virtual game, control the game progress by physically tilting, twisting and shaking the device.
PRODUCT FEATURES
Powerful game interaction
- √Game interaction through twisting and shaking.
- √Rotate to the connection screen and continue the game.
360-degree fully-tangible battlefield
- Equiped 24 screens, 8 processors and 0 button.
- The screen can operate independently or interactively connect to a 360° full screen.
Eight autonomous modules
- There are three independent high-definition display panels on each module, which can be independently played or connected.
For cognitive development
- Enhance hand/motor skills and hand-eye/finger-eye coordination.
Built-in microprocessor
- Provides data transmission and synchronization between screens, an unprecedented smooth game experience.
Open source game system
- The APP provides up to 24 game experiences including pipe, scrabble, space, etc.!
- Use our custom SDK to upload your own games via Bluetooth.
PRODUCT SPECIFICATIONS